I’m trying to follow up on this to document how players where able to compromise this base. PVE players beware – you’re not always 100% protected from clever griefers.
— I logged out of the PVE server this evening and all was fine. Went over to the PVP server to start building. Came back at about 1:30AM CST and someone has somehow broken in, emptied all our chests, and locked us in our own vault. They placed new doors with code locks to lock us in. Earlier this week griefers had started placing griefer huts around our perimeter. Just guessing this is the same people?
UPDATE: If you ask the ask the admin nicely, they might do you this favor while the player count is low.
Got a e-mail today. Be warned there is nothing we can do in these situations.
Hell it is I, REDACTED,
I built a house and put a key lock on the door and everything was fine
until I messed up placing a roof block and attempted to destroy it. Unaware that hitting your own blocks kills you I died and lost all of my belongings including the key for my door. I would greatly appreciate help by, deleting the roof block that was misplaced/deleting the door with the lost key.
There where a lot of problems with the map size being 8000. The size 8000 maps would suffer from things like invisible trees, “2D” trees, ridiculous CPU and RAM utilization, problems walking up/down sharp elevation changes, and a general feeling of really being lost due to the massive size of a 8000 size map. That being said – I’ve adjusted the size. Now the performance gains clientside are much more fluid, and noticeable.